Sceenshots:
The Labyrinth-Game implemented in OpenGL using PyOpenGL. Your goal is to maneuver a metall-ball through a parcour made up of walls and holes. Winner is who manages the parcour quickest without falling into a hole!
 
   
 
   
 
 
 

features

     

shadows:

 

 

- friction (static&dynamic)
- gravity
- collisiondetection
- volume shadow

 

     

 

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