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[sf project]
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[download]
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Sceenshots:
The Labyrinth-Game implemented in OpenGL using PyOpenGL. Your goal is to maneuver a metall-ball through a parcour made up of walls and holes. Winner is who manages the parcour quickest without falling into a hole!
features
shadows:
- friction (static&dynamic)
- gravity
- collisiondetection
- volume shadow